Battle Fury
Innate: Tryndamere generates 5 Fury on his basic attacks on-hit, and 10 Fury on critical strikes and each time he kills an enemy. After 8 seconds without dealing or taking damage, Tryndamere loses 5 Fury per second.
Tryndamere gains 0% – 50% (based on Fury) critical strike chance.
Notes (15)
- Fury generation stacks additively: if the given action triggers multiple ways of generating Fury, all of them apply.
- Killing an enemy with a basic attack basic attack generates 15 Fury (5 Fury from the basic attack + 10 Fury from the kill).
- Killing an enemy with a critical strike generates 20 Fury (10 Fury from the critical strike + 10 Fury from the kill).
- The Fury gain for killing an enemy also stacks with Spinning Slash's Fury generation per enemy hit.
- Attacks against structures will not grant bonus Fury, but will still reset the timer on Fury decay.
- Attacks against wards behave like attacks on normal enemies, generating 5 Fury and resetting the decay timer. Attacks against wards can critically strike, generating 10 Fury.
- Attacks against jungle plants will generate 5 Fury and reset the decay timer. Attacks can also critically strike, generating 10 Fury. Additionally, Honeyfruit drops restore 5 Fury for each pod collected and reset the decay timer.
- Attacking an Honeyfruit and collecting the pods generates 30 Fury, or 35 Fury if the plant was hit by a critical strike.
- Fury is only granted if the basic attack hits and will not be granted if Tryndamere cancels his attack windup.
- Tryndamere will not generate Fury if the attack is dodged or misses due to blind.
- PENDING FOR TEST: Fury generation with parrying effects ( block)
- Sundered Sky's Lightshield Strike will generate 10 Fury.
- Effects that apply on-hit effects twice (e.g. Dusk and Dawn's Spellblade and Guinsoo's Rageblade's Phantom Hit) will always generate the same amount of Fury as their triggering attack.
- If the triggering attack critically strikes, then the additional on-hit will also generate 10 Fury, if it doesn't, then the additional on-hit will generate 5 Fury.
- Battle Fury's bonus is worth 0 – 2000 (based on Fury).
Map-specific differences (1)
- Fury generation changed to 150%.
