Prophet of an Elder God
Innate: Periodically, Illaoi spawns a Tentacle on the nearest terrain, if no other Tentacle is around it. Tentacles fully spawn after a 2 second delay and are untargetable in the meantime.
Tentacles are commanded to attack by Illaoi's abilities, dealing 9 – 180 (based on level) (+ 110% AD) (+ 40% AP) physical damage to all enemies struck, increased by 0% – 30% (based on Tentacle Smash's rank). Each enemy individually reduces the slam damage by 50% for every slam they were hit by in the last 0.66 seconds, capped at 75% less damage.
Each Tentacle also heals Illaoi for 5% of her missing health if it hits at least one enemy champion.
See Pets for more details about Tentacles.
Notes (8)
- Illaoi cannot spawn Tentacles on ally invulnerable structures [1] (note), in addition to neither her nor the Vessel being able to spawn them in Nexus Obelisk's attack range.
- When the inhibitor is down, Nexus turrets will only have a single hardcoded valid space on each of their external sides to spawn Tentacles on. [2] (note)
- Tentacles are prevented from spawning on base gates.
- If multiple Tentacles hit simultaneously, the received healing is calculated iteratively based on the new amount of missing health, as per this formula: (maximum health − current health) × (1 − 0.95n), with 'n' the number of Tentacle hits.
- Because the healing is calculated iteratively, Grievous Wounds ends up slightly less effective than its nominal value, since the reduced healing leaves more missing health on each subsequent Tentacle hit.
- A slam that extends the damage reduction window to reduce the damage of a successive slam that would otherwise not have been reduced, can have its contribution of damage effectivelly negated or even outweighted by the window extension. For example, a slam reduced to 25% damage may be the cause of a successive slam being reduced from 100% to 50% damage - reducing the damage by 50% with only a contribution of 25%. [3] [4] (unexpected)
- The expectation would instead be for slam damage to follow the formula (200% − damage% of slams in the last 0.66s) ÷ 2, which would result in the successive slam from the above example to be reduced from 100% to 87.5% damage - reducing the damage by 12.5% with a contribution of 25%.
- The healing applies after omnivamp.
Map-specific differences (2)
- Heal health ratio changed to 2.5% missing health.
- Illaoi has a 1200 radius to detect a nearby terrain to spawn a Tentacle on [5]. On Summoner's Rift, every point on the map has a terrain that is within that radius, thus effectively allowing Illaoi to spawn a Tentacle from anywhere. The same may not apply for all maps.
