Duelist's Dance
Innate: Fiora identifies the Vitals of nearby enemy champions, marked as an arc around them in North-, East-, South- or Westward direction. Vitals take 1.75 seconds to become targetable and linger for 13.25 seconds afterwards while Fiora remains near the target, otherwise the Vital will disappear. After a Vital expires, Fiora identifies a new one on her target.
Dealing damage in the direction of a Vital will trigger it to deal bonus true damage equal to 3% (+ 4% per 100 bonus AD) of target's maximum health, heal Fiora for 35 – 100 (based on level), and grant her 20% / 30% / 40% / 50% (based on Grand Challenge's Rank) bonus movement speed that decays over 1.85 seconds.
Notes (11)
- Vitals can be triggered by any source of damage Fiora deals, except those with default damage and reactive damage types.
- The Vitals are visible to all units.
- A Vital's angle is fixed to the champion's model and doesn't interact with its orientation.
- Vitals spawn directions alternate in a Northeast-Southwest pattern. Other than that, they have a 50% chance to spawn North or East, or South or West, respectively.
- PENDING FOR TEST: The direction of the first Vital upon Fiora and her enemy encountering one another in the game for the first time is always Southward or Westward. This is true regardless of whether Fiora is in the Blue or Red team.
- Vitals will not trigger if the attack is dodged or missed while Fiora is blinded.
- Block will not prevent a trigger.
- If the Vital is triggered by Lunge, it can be dodged, but it can't be blocked and will trigger even if Fiora is blinded.
- Vitals are identified upon an enemy gaining sight of Fiora, and they are maintained while enemies maintain sight of Fiora.
- If Fiora has no sight of the enemy (and is in the valid radius of her), the Vital will not disappear.
- If the enemy has no sight of Fiora, Vitals are not identified.
Tips & tricks (1)
- While Duelist's Dance's Vitals are a persistent effect, the identifying itself can be a powerful vision tool to control for ambushes and flanks, as enemies cannot know Fiora is in range until they see her.
Map-specific differences (2)
- Base damage changed to 2% of target's maximum health.
- Bonus AD ratio changed to 3% per 100 bonus AD.
