Soul Eater
Innate: Nasus gains 10% / 15% / 20% (based on level) life steal.
Notes (1)
- No additional details.
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Leans Split — its strongest of the five comp axes.
Ranked by how close their five-axis heatmap looks — role-agnostic.
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Base stats and every ability with its per-rank values and ratios. Search all champions →
| Stat | Base | Per level | Level 18 |
|---|---|---|---|
| Health | 650 | +104 | 2418 |
| Health regen (per 5s) | 9 | +0.9 | 24.3 |
| Mana | 326 | +62 | 1380 |
| Mana regen (per 5s) | 7.45 | +0.5 | 15.95 |
| Armor | 34 | +4.7 | 113.9 |
| Magic resist | 32 | +2.05 | 66.85 |
| Attack damage | 67 | +4 | 135 |
| Attack speed | 0.638 | +3.48% | 1.015 |
| Attack speed ratio | 0.638 | ||
| Attack range | 125 | ||
| Movement speed | 350 |
Level 18 uses League's growth curve (base + 17 × per-level); attack speed grows as bonus % scaled by the attack speed ratio.
ARAM: damage dealt ×0.9 · damage taken ×1.05
Nexus Blitz: damage dealt ×0.95
Ultimate Spellbook: damage taken ×0.95
Innate: Nasus gains 10% / 15% / 20% (based on level) life steal.
Active: Nasus empowers his next basic attack within 10 seconds to have an uncancellable windup, gain 50 bonus range, and deal bonus physical damage. Siphoning Strike's flat bonus damage is affected by critical strike modifiers.
If Siphoning Strike kills the target, Nasus permanently gains 4 stacks, increased to 10 if the target is a champion, large minion, or large monster.
Siphoning Strike resets Nasus' basic attack timer.
Active: Nasus ages the target enemy champion for 5 seconds, slowing them by 35% and crippling them by「 75% of that amount, 」「 26.25%, 」both increasing every second over the duration.
Active: Nasus unleashes a spirit fire at the target location, granting sight of the area for 2.5 seconds and, after a 0.264 seconds delay, dealing magic damage to enemies within.
The fire then remains for 5 seconds, dealing magic damage each second to enemies within and inflicting them with armor reduction, lingering for 1 second.
Active: Nasus empowers himself for 15 seconds, gaining bonus health, bonus armor, bonus magic resistance, increased size, and 50 bonus attack range for the duration.
While Nasus is empowered, he deals magic damage every 0.5 seconds to nearby enemies, capped at 240 per second, and Siphoning Strike's cooldown is halved.
Stats and abilities from the League of Legends Wiki (CC BY-SA 3.0), built for patch 26.22.