Loaded Dice
Innate: Whenever Twisted Fate kills an enemy, he generates 1 – 6 (based on chance). He also has a chance equal to his critical strike chance to generate an additional 1 – 6 (based on chance).
Notes (2)
- The expected bonus gold gained per unit killed is 4.
- The expected additional gold due to critical strike chance is 3.
Map-specific differences (2)
- Bonus gold earned is ignored by the Swiftplay-specific bounty comeback system.
- New Innate: Gain gold based on damage dealt to enemy champions, equal to a random amount between 2% and 8% of the damage, biased towards 8%.
