Ranked by how close their five-axis heatmap looks — role-agnostic.
Where it thrives (5-comp fit)
Splitnatural · 70%
Catchworkable · 50%
Attackforced · 20%
Master Yi wins the sidelane 1v1 through mechanical outplay and drags the map apart. Enough Catch and Attack sits in the kit to punish a caught enemy before the fight starts. Passive Double Strike builds to a bonus on-hit second attack every 3rd hit.
Kit quirks
Passive Double Strike builds to a bonus on-hit second attack every 3rd hit
Q (Alpha Strike) vanishes briefly while striking up to 4 marked enemies, with basic attacks reducing its cooldown
R (Highlander) cleanses slows/cripples, grants immunity to them, and refunds cooldowns on takedowns, extending its own duration
How Master Yi actually performs in ranked solo queue · 81 weighted games