Crimson Curse
Innate: Briar's basic attacks on-hit and abilities inflict a bleed against enemies for 5 seconds, refreshing on subsequent applications, stacking up to 5 times and dealing 25% damage for stacks beyond the first. The bleed deals「 10 – 50 (based on level) (+ 50% bonus AD) total physical damage and heals Briar for 2.5 – 12.5 (based on level) (+ 12.5% bonus AD) over the duration, increased by 2.5 – 12.5 (based on level) (+ 12.5% bonus AD) and 0.63 – 3.13 (based on level) (+ 3.125% bonus AD) for each subsequent stack respectively and up to a maximum of 20 – 100 (based on level) (+ 100% bonus AD) total physical damage and 5 – 25 (based on level) (+ 25% bonus AD) over the duration. 」「 1 – 5 (based on level) (+ 5% bonus AD) physical damage and heals Briar for 0.25 – 1.25 (based on level) (+ 1.25% bonus AD) every 0.5 seconds, increased by 0.25 – 1.25 (based on level) (+ 1.25% bonus AD) and 0.06 – 0.31 (based on level) (+ 0.3125% bonus AD) for each subsequent stack respectively and up to a maximum of 2 – 10 (based on level) (+ 10% bonus AD) physical damage and 0.5 – 2.5 (based on level) (+ 2.5% bonus AD) per tick. 」If a target dies while bleeding, she will heal herself equal to 125% of the remaining bleed damage.
Briar has no base health regeneration, but she increases healing from all sources by 0% – 40% (based on missing health) (+ 0% – 2.5% (based on missing health) per 100 bonus health).
Notes (3)
- The bleed always heals Briar for 25% of the pre-mitigation damage dealt.
- Because of this, Briar will not heal on invulnerable targets.
- Blood Frenzy's area of effect damage around the target does not apply bleed stacks.
Map-specific differences (1)
- Base healing amplifier changed to 0% – 35% (based on missing health).
