Ranked by how close their five-axis heatmap looks — role-agnostic.
Where it thrives (5-comp fit)
Attacknatural · 90%
Catchworkable · 40%
Splitforced · 20%
Zac brings the frontline and engage that start the 5v5. Enough Catch and Split sits in the kit to punish a caught enemy before the fight starts. Passive Cell Division lets him survive lethal damage by splitting into bloblets and reviving at 10-50% HP, restoring 50% max HP in the process.
Kit quirks
Passive Cell Division lets him survive lethal damage by splitting into bloblets and reviving at 10-50% HP, restoring 50% max HP in the process
Q Stretching Strikes and other abilities scale off bonus health, and he physically grows up to 35% larger as he stacks bonus HP
R Let's Bounce! bounces 4 times over 3s with knockback + speed/ghost, giving repeated AoE engage and disengage in the same cast
How Zac actually performs in ranked solo queue · 113 weighted games