Bridge Between
Innate - Awakened Spirit: Udyr has no ultimate ability and instead has 4 basic abilities that each incur a 1.5-second global cooldown when cast. Each ability grants a Stance that empowers his basic attacks, and switching Stances will replace the empowered attacks of the previous Stance.
Periodically, after Udyr enters a Stance, he can cast it again at no cost after 0.25 seconds and within the following 5 seconds to Awaken it, empowering the Stance with an additional effect and placing the effect on cooldown. If Udyr does not consume the Awaken cast within the duration and has not switched Stances, his current Stance's respective ability incurs a 0.25-second cooldown. Awakened Spirit is placed on full cooldown at the start of the game.
Innate - Monk Training: After casting an ability, Udyr empowers his next two basic attacks on-hit within 4 seconds to gain 30% bonus attack speed and refund 5% of Awakened Spirit's total cooldown, though not if the remaining cooldown is less than 1 second.
Notes (12)
- Awakened Spirit's cooldown is affected by ultimate haste.
- Awakened ability casts are special cased to trigger Experimental Hexplate's Overdrive, Zeke's Convergence's Frostfire Tempest, and Cloud Dragon Soul's increased movement speed.
- The Awakened casts of Wilding Claw and Wingborne Storm are special cased to trigger Malignance's Hatefog from their damage.
- Axiom Arcanist will affect the Awakened cast of all abilities, but does not refund the cooldown of Awakened Spirit.
- Only Wilding Claw's lightning damage is amplified. The on-hit damage is not increased.(unexpected)
- Axiom Arc's Flux does not count neither Awakened Spirit nor Wingborne Storm as ultimate abilities.
- Awakened Spirit's cooldown is tracked on his health bar by an Awakening resource, visible to all teams. This secondary resource bar is non-descript and represents the effect's percentage charge.
- The bar has a white color when Awakened Spirit is under 80% charge, a yellow color when at 80% charge or above, and a red color when an Awaken cast is available.
- Switching Stances will not cause any additional effects granted by the previous one to end prematurely.
- The global cooldown will not incur on abilities that are currently on a greater cooldown.
- The empowered attacks will not get consumed if they are parried.
- Awakened Spirit's cast also activates Monk Training and empowers the next 2 attacks by the stances unawakened effects as well, overriding unused unawakened stance attacks.
Map-specific differences (3)
- Cooldown reduced by 50%.
- Cooldown refund changed to 10%.
- The effects of Can't Touch This and Ultimate Revolution can be triggered by casting an Awakened ability.
