Divine Ascent
Innate: Kayle ascends through four forms that each grant additional bonuses. She ascends upon spending a skill point at levels 1, 6, 11, and 16.
Level 1 - Zealous: Kayle's basic attacks on-attack generate a stack of Zeal for 5 seconds, refreshing on subsequent attacks and stacking up to 5 times. For each stack, she gains 6% bonus attack speed, up to a maximum of 30%. At max stacks, she becomes Exalted, gaining 10% bonus movement speed.
Level 6 - Arisen: Kayle becomes ranged and gains 350 bonus attack range for a total of 525.
Level 11 - Aflame: Kayle gains 10% bonus size. While Kayle is Exalted, her basic attacks on-attack also launch a wave of fire forward that deals 20 – 41 (based on level) (+ 10% bonus AD) (+ 25% AP) magic damage to all enemies it passes through. The wave is affected by critical strike modifiers.
Level 16 - Transcendent: Kayle gains an additional 100 bonus attack range for a total of 625, and permanently gains the full effects of Zealous.
Notes (31)
- The stacking bonus attack speed can be tracked on the HUD via a buff called Zeal, while the maximum stacks bonus grants the buff Exalted.
- Subsequent applications will also refresh the duration of all stacks, but all of them are lost when expired.
- If Kayle is in her attack animation after the stacks expire, she gains another 0.5 seconds to refresh/stack Zeal.
- Basic attacks within 175 units will still use Kayle's melee basic attack animations and do not utilize projectiles.
- They are still classified as ranged attacks.
- Due to this fact, projectile-blocking effects cannot intercept basic attacks while Kayle's target is within her "melee" range.
- On becoming Aflame, Kayle's bonus size grows linearly over 1 second.
- Basic attacks against structures do not trigger fire waves.
- While at 4 stacks of Zeal, the next attack on-attack reaching the fifth stack will be empowered by Aflame, releasing the first fire wave.
- The Zeal and Exalted buffs are replaced by a new buff that grants the benefits of both and it is not visible on Kayle's HUD.
- Hitboxes shows by a graph side by side. A wave consists of three projectiles for the hitbox and a fourth for visuals.
- The hitbox projectiles spawn 75 units behind Kayle, travel through her, and are destroyed once they've traveled 850 units. Their technical details are:
- Range: 850 (755 effective)
- Width: 200
- Projectile Speed: 2800
- Angle: 18° (left and right at 9° to their side, respectively)
- The distance of the fire waves scales with bonus attack range.
- Projectile-blocking effects can block each projectile individually.
- It is possible to block the visuals, but still get hit by an unblocked "invisible" hitbox projectile.
- Hitting an enemy with multiple projectiles of the same wave will not increase the damage dealt.
- The fire wave shares cast instance with the triggering basic attack.
- The amount of Conqueror stacks gained will be ( 2 / 1) if the basic attack deals damage first or 2 if the wave does so.
- Keep in mind that it's still two damage instances. If one triggers Bone Plating, the other's damage will be blocked.
- Fire waves roll critical strike chance on each target hit individually.
- A known issue is that despite dealing area spell damage the fire wave does not:
- Trigger Manaflow Band.
- Because Kayle is both a melee and ranged champion, she can purchase both ranged and melee exclusive items at anytime, but their effects will function depending on her current range type; the same principle also applies to runes.
- However, keep in mind that, prior to ascending to Arisen, Starfire Spellblade also changes this behaviour based on its usage.
- Waves are fired in the direction that Kayle is facing. Changing that during the attack windup via Flash will also change the direction of the wave.
- Each ascension has an unique animation and a voice line. (See: Kayle's quotes)
- The ascensions' animation will override the current one, but it does not cancel Kayle's current action, nor her previous orders.
Map-specific differences (2)
- Wave bonus AD ratio changed to 7% bonus AD.
- Wave AP ratio changed to 17% AP.
